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Age/Gender: 16, Male
Location: Grass Valley, CA
Job: Student
working hard on my next game!
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Exp. Points: 240 / 280
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BBS Posts: 76 (0.06 per day)
Flash Reviews: 16
Music Reviews: 26
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HOLA!, it's been a while since I made a news post and I thought I'd show you what I've been working on over the summer. The game is looking good, although it's very time consuming because I'm trying to pay very close attention to detail with the graphics. Don't expect it to be finished any time soon, I've got a lot of work ahead of me and school is starting soon.
Anyways, about the picture; After playing DAWN several times through I was kind of unhappy with how you were just magically transported to the sunken city, so I thought this time I might take advantage of the clockwork themed enemies and make a kick-ass submarine for you to ride in! There's going to be more cool stuff in the level once it's finished, but I don't want to spoil too much.
Tom continues to produce excellent music for the game, I hope you'll check out some of his more recent additions to his myspace. I thought the track Sunken City and Clockworks was particularly awesome.
-Nick

Work on SOL is progressing slowly, but the game is shaping up very well! Right now I'm trying to work out how water will look. I know it's pretty small, but the picture I've included shows on the left a new technique for water I'm trying out versus how I've done it so far. I'm having a hard time getting it to look right though, hopefully some people have some suggestions?
My friend tom is writing music for the game, which is sounding absolutely fantastic. You can check out some of the stuff he's written on his myspace page. The first two on his player are going to be in the game, and the last one I think he's going to rework for a different area than originally intended.
-Nick

somebody hacked SOL: Dawn and made this trainer thing out of it, which is pretty cool. It lets you set all your stats, unlock moves, kill enemies instantly... I'm flattered somebody went to all this trouble, lol.
You can find the trainer here.
also, here's another pic of the sequel, this time from a cut scene. I'm trying to have an actual story in this one, simple as it may be. You might recognize the lady in orange from the last pic I put up.

Stolen Game
Wow, I didn't think this would ever happen to me...
These two guys decided to steal my flash game Squareman and upload it under their own names
. That's BS, my name is in the menu, and if you look at my profile there are 2 sequels as well.
I sent a PM to wade fulp, hopefully it gets taken care of, but it still pisses me off.
SOL 2
For anybody that cares, work on SOL 2 is going really slowly. I've just been really busy with school (and by that I mean band class) and haven't had the time to work on it. Here's a pic from the first level for anyone who's interested. It's a shot of the fight screen during sunset. I'm happy with how it turned out.

Overall, people seemed to enjoy sol, so I think a sequel might be in order.
I've been reading the reviews (almost 100 right now, wooaaah!) and I'm paying attention to all of your suggestions. I think that a real-time style battle system will be more interesting than the turn-based one , which will hopefully keep fights exciting and challenging. Certain bugs (wind god health up...) and lack of story are big issues, as well as inventory. All of these are things I'm definitely looking at fixing up in the next one. Thus far, the graphics are much, much better, with new times of day each with their own lighting effects (morning, day, sunset, night). I'm not sure if the clock will be real-time, as someone mentioned, waiting 12 hours for a certain move to become effective would be a pain. Inventory starts at 5, but can be upgraded, and you can carry two weapons and two sheilds at a time.
I think this one may be a little shorter, hopefully it won't take 2 years :S
Any input is appreciated, guys! I wanna hear your ideas!
also, here's a little preview pic of some characters I drew already:

SOL: Dawn
Check it out everybody, the game's finally here! sorry for the delay, my sponsor has been like on vacation or something for what seems like forever... but he's back so here it is!
Have fun!
3 comments | Log in to comment! | Share this!Well, after over a year in the making, SOL: Dawn is finally released. It will arrive on newgrounds in a couple weeks, since my sponsor mofunzone wants to keep it on their site for a while (a good thing, the version that will get to newgrounds won't have any bugs hopefully :P)
check it out :D
10 comments | Log in to comment! | Share this!lol, I'm loving the redesign. I just thought I'd try out the news post thing, I loved the idea. I also thought I'd post a pic of my next game "Sol: Dawn". The Pic is one of the bosses you fight towards the end of the game. It should be finished within a few weeks, I'm just adding some finishing touches.
Cheers,
Nick
